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What’s so smart about S.M.A.R.T. goals?

Discover how to create learning goals that are S.M.A.R.T. (Specific, Measurable, Attainable, Results-oriented, and Time-bound) in this excerpt from this practical, accessible guidebook on Universal Design for Learning. Read More

The goal and the lesson

Read the excerpt and discover the role of lesson goals in UDL, how to design goals using the Common Core State Standards (CCSS) as an example, and how goals promote student ownership of learning. Read More

Meeting the needs of learners with autism spectrum disorders

Read the excerpt and discover how universal design for learning (UDL)—an innovative framework for curriculum and instructional design—addresses the needs of learners with ASDs in classrooms. This chapter contains two instructional examples that apply UDL to the development of literacy skills and social and emotion understanding, areas that can be particularly challenging for learners with ASD. Read More

Providing multiple means of engagement

Read the excerpt and learn why providing multiple means of engagement is essential for UDL. This except includes options for catching interest, sustaining effort and persistence, and self-regulation. Read More

Classroom-basedtechnology tools

Read the excerpt and discover a variety of classroom-based tools that can be utilized to reduce and even eliminate educational barriers for students with autism spectrum disorders (ASDs). Read More

Jobs

View the activity and learn how teachers can utilize classroom jobs to engage all students. Discover the five reasons why this works and see an example involving a fifth-grade teacher. Read More